My personal goals for creating One Shot RPG, a line of tabletop role playing game supplements, can be divided into three categories: happiness, business, and recognition related. I feel these goals are modest enough to be achievable, but also deep enough to provide a clear path to completion.
By focusing on short, character driven, premade adventures, One Shot RPG is designed to solve the problems facing the average tabletop role player. The issues they experience relate to time commitments and getting a consistent gaming group together. One Shot RPG must respect their time, quickly get them into the game, and be easy to run, even if everyone can’t show for the night.
Limitations breed creativity. When creating a setting for a tabletop role playing game it’s important to set requirements to provide focus and clarity. For One Shot RPG, the gameplay requirements involve accessibility, the ability to create characters, story hooks, and diversity. Business goals relate to audience, reach, jargon, and intellectual property. Finally the tone requirements deal with seriousness, gray areas, and small scale problems. Once these limitations are defined they can be applied to actually developing the setting.
The first sci-fi and horror narrative idea for running one shot adventures fails to meet the limitations and requirements that were outlined. While the elevator pitch meets most of the tone requirements, it didn’t meet the important business and gameplay goals.
The world of One Shot RPG is filled with monsters. Cosmic horrors have invaded the solar system, threatening all. There’s a mysterious substance, scum, that has the ability to transform individuals into twisted beings. The player characters have decided to deal with the scummed, but their options aren’t black and white.
By approaching a brainstorming session with a topic and goal in mind, I can create a cure for scum that has balanced pros and cons. This will provide interesting choices for the players, and will add drama to the story.
Set in our future, the RPG game setting features practical spaceships and a large network of communications. A military alliance has formed between the three planets with their sights set on claiming warp technology as their own.
The planets inside the asteroid belt have the same names as the ones in our solar system. But in One Shot RPG they’re quite different. Each is home to a different alien species, and each features its own array of flora and fauna. There’s also a mysterious fourth alien race that may hold the secret to Pluto.
The previous elevator pitch needs some refinement and wording changes. Because it is the entry point for new customers into the tabletop RPG setting, the pitch will go through many tweaks throughout the creation of the product.
The process of creating a setting for One Shot RPG started by defining goals and ended with a fully developed elevator pitch. In between, the unique sci-fi and horror roleplaying game setting started to take shape.